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Operators are playable characters in Tacticool. They are divided in 4 categories of rarity: Common, Uncommon, Rare and Epic. Rarity determines Operator's starting Health, their amount of Special Weapon Slots and Unique Special availability. Most Operators (except Rookie) also have at least one Combat Skill that provides passive bonuses in the game.

Each Operator is unlocked by collecting 25 Shards of the same character — after that, extra Shards are automatically spent on upgrading their Health.

This page lists every Operator currently available in the game.

Common Operators

Special Weapon Slots: 1

Name Appearance Base Health Combat Skills
Rookie 1,400 None
Hawk 1,900 +20% movement speed and aim speed
Jason 2,100 +60% clip capacity and reload speed
Boris 2,000 -20% any damage taken
Thor 2,000 -25% bullet spread
Rick 1,900 +25% fire rate
Mishka 2,000 -60% melee damage taken

Improved dash

Upgrade Path

Common Operators can be upgraded with Shards for increased Health. There are 15 Upgrade Levels in total.

Below is the full list of Common Operators upgrades and their pricing.

Name Health
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9 LVL 10 LVL 11 LVL 12 LVL 13 LVL 14 LVL 15
Rookie 1,400 1,500 1,605 1,715 1,830 1,950 2,075 2,205 2,340 2,480 2,625 2,775 2,930 3,090 3,255
Hawk 1,900 2,000 2,105 2,215 2,330 2,450 2,575 2,705 2,840 2,980 3,125 3,275 3,430 3,590 3,755
Jason 2,100 2,200 2,305 2,415 2,530 2,650 2,775 2,905 3,040 3,180 3,325 3,475 3,630 3,790 3,955
Boris 2,000 2,100 2,205 2,315 2,430 2,550 2,675 2,805 2,940 3,080 3,225 3,375 3,530 3,690 3,855
Thor 2,000 2,100 2,205 2,315 2,430 2,550 2,675 2,805 2,940 3,080 3,225 3,375 3,530 3,690 3,855
Rick 1,900 2,000 2,105 2,215 2,330 2,450 2,575 2,705 2,840 2,980 3,125 3,275 3,430 3,590 3,755
Mishka 2,000 2,100 2,205 2,315 2,430 2,550 2,675 2,805 2,940 3,080 3,225 3,375 3,530 3,690 3,855
Upgrade Pricing
Shards N/A 5 10 20 40 80 150 275 500 900 1,500 2,400 3,800 6,000 9,500

Uncommon Operators

Special Weapon Slots: 1

Name Appearance Base Health Combat Skills
Klaus 2,900 +25% movement speed and aim speed
Shi 3,200 +80% clip capacity and reload speed
Victor 3,000 -25% any damage taken
Spencer 3,000 -30% bullet spread
Travis 2,900 +30% fire rate
Batya 3,000 -65% melee damage taken

Improved dash

Upgrade Path

Uncommon Operators can be upgraded with Shards for increased Health. There are 15 Upgrade Levels in total.

Below is the full list of Uncommon Operators upgrades and their pricing.

Name Health
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9 LVL 10 LVL 11 LVL 12 LVL 13 LVL 14 LVL 15
Klaus 2,900 3,015 3,135 3,260 3,390 3,525 3,665 3,810 3,960 4,120 4,285 4,455 4,635 4,820 5,015
Shi 3,200 3,330 3,465 3,605 3,750 3,900 4,055 4,220 4,390 4,565 4,745 4,935 5,130 5,335 5,550
Victor 3,000 3,120 3,245 3,375 3,510 3,650 3,795 3,950 4,110 4,275 4,445 4,625 4,810 5,005 5,205
Spencer 3,000 3,120 3,245 3,375 3,510 3,650 3,795 3,950 4,110 4,275 4,445 4,625 4,810 5,005 5,205
Travis 2,900 3,015 3,135 3,260 3,390 3,525 3,665 3,810 3,960 4,120 4,285 4,455 4,635 4,820 5,015
Batya 3,000 3,120 3,245 3,375 3,510 3,650 3,795 3,950 4,110 4,275 4,445 4,625 4,810 5,005 5,205
Upgrade Pricing
Shards N/A 5 10 20 40 80 150 275 500 900 1,500 2,400 3,800 6,000 9,500

Rare Operators

Special Weapon Slots: 2

Name Appearance Base Health Combat Skills
Varg 3,500 +30% movement speed and aim speed
David 4,000 +100% clip capacity and reload speed

RPG: +1 rocket

Syndrome 3,700 -30% any damage taken

Slow regeneration

Joe 3,700 -35% bullet spread
Valera 3,500 +35% fire rate
Capisce 3,800 -70% melee damage taken

Improved dash

Upgrade Path

Unlike Common and Uncommon Operators, Rare characters Health can only be upgraded up to Level 12.

Below is the full list of Rare Operators upgrades and their pricing.

Name Health
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9 LVL 10 LVL 11 LVL 12
Varg 3,500 3,660 3,825 4,000 4,180 4,370 4,565 4,770 4,985 5,210 5,445 5,690
David 4,000 4,180 4,365 4,560 4,765 4,980 5,205 5,440 5,685 5,940 6,210 6,490
Syndrome 3,700 3,865 4,040 4,220 4,410 4,610 4,815 5,030 5,255 5,490 5,740 6,000
Joe 3,700 3,865 4,040 4,220 4,410 4,605 4,815 5,030 5,255 5,490 5,735 5,990
Valera 3,500 3,655 3,820 3,990 4,170 4,355 4,550 4,755 4,970 5,195 5,430 5,675
Capisce 3,800 3,970 4,150 4,335 4,530 4,735 4,950 5,175 5,410 5,655 5,910 6,175
Upgrade Pricing
Shards N/A 5 10 20 40 80 150 275 500 900 1,500 2,400

Epic Operators

Special Weapon Slots: 2

Epic Operators are the only ones who can use Unique Special Weapons in combat. Unlike Regular Special Weapons, Unique Specials are pre-selected for each Epic Operator and cannot be upgraded.

Name Appearance Base Health Combat Skills Unique Special
Snek 4,300 +30% movement speed and aim speed

+10% vision range

Airstrike

Zloy 4,500 -70% melee damage taken

Gas immune

A-232

Dutch 4,100 +35% fire rate

+35% clip capacity

RTFM

Diana 3,800 Reveals explosives

Reveals enemies

Frag UAV
Mine UAV
Gas UAV
Charon 3,500 +50% melee damage

OPTICAMO

Moses 4,400 -60% explosive damage taken

Extra health on taking lethal damage for 5 sec.

"Stronghold" Shield

Chen Li 4,000 12% bullets deflected

Emits an electric field up to 8(m)

Landau Cannon

Upgrade Path

Unlike Common and Uncommon Operators, Epic characters Health can only be upgraded up to Level 12.

Below is the full list of Epic Operators upgrades and their pricing.

Name Health
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9 LVL 10 LVL 11 LVL 12
Snek 4,300 4,515 4,740 4,980 5,230 5,490 5,765 6,055 6,360 6,680 7,015 7,365
Zloy 4,500 4,725 4,960 5,210 5,470 5,745 6,030 6,330 6,650 6,985 7,335 7,700
Dutch 4,100 4,305 4,520 4,745 4,980 5,230 5,490 5,765 6,055 6,355 6,675 7,010
Diana 3,800 3,990 4,190 4,400 4,620 4,850 5,095 5,350 5,615 5,895 6,190 6,500
Charon 3,500 3,700 3,910 4,130 4,365 4,605 4,860 5,130 5,410 5,705 6,015 6,340
Moses 4,400 4,620 4,850 5,095 5,335 5,590 5,855 6,135 6,430 6,740 7,065 7,405
Chen Li 4,000 4,200 4,410 4,630 4,860 5,100 5,355 5,625 5,905 6,200 6,510 6,835
Upgrade Pricing
Shards N/A 5 10 20 40 80 150 275 500 900 1,500 2,400